Chapter 346 - 346 348 The Era of Player Guilds Begins Rapid
Chapter 346 - 346 348 The Era of Player Guilds Begins Rapid
?Chapter 346: Chapter 348: The Era of Player Guilds Begins, Rapid Development of Anos City (10,000-Word Mega Chapter) Chapter 346: Chapter 348: The Era of Player Guilds Begins, Rapid Development of Anos City (10,000-Word Mega Chapter) “Breaking news: In the top 500 guilds of Huaxia, twenty guilds have established the Conqueror Alliance in the Ennas Empire, and they are now aggressively recruiting players. Joining the guild will grant access to class change training, and internal transactions of copper pucks will even fetch a premium of 10%.”
“That’s nothing; in the Storm Sea Domain, three of the top ten clubs in Huaxia have already formed an alliance and are currently absorbing a large number of players. Most importantly, if you perform well, you stand a chance to be officially absorbed as a core player and enjoy the benefits of resource allocation.”
“Lord Knight of the Broken Sword just posted, and the Undead Empire is also recruiting a large number of players. He guarantees that if players join, each person can get 5 undead NPC minions for free, plus he’ll share the secret recipe for raising bone dragons…”
“The first main city for players—Anos City—is under intense construction. Brothers from the Nolan Empire, hurry up and come support! There are many strong Centaurs around here; you might even be able to capture them as pets. Centaur screenshot.jpg, don’t they look cool? Others ride horses, you ride Centaurs—it’s way more impressive. And the most crucial part: there are female Centaurs too, hehehe…”
“Dragon Soul Guild is recruiting…”
Time flew, and players who had been thrashed during the Blasphemy Disaster quickly recovered, though the brutal slaughter left many with psychological traumas, leading over a million players to quit the game.
However, despite the terrifying number of players who quit, even more are eager to join.
The price of used game pods on second-hand platforms is even higher than the purchase price, netting those players a nice profit.
This clearly shows just how popular this super virtual game is.
The new batch of players who spent a lot of money to buy game pods successfully usurped the veterans and became the glorious… commoners.
Players are all born as commoners. It’s quite fair, but what they can achieve after that is up to their own fate.
Some ended up in the Underworld as members always busy collecting protection money.
Others became lifestyle players, who fully immerse themselves in the exotic cultures of “Glory,” learning various life skills.
Some players leveraged their Magic Talent to get into the church, becoming proud priests who study magic in the temple by day and go out with church allowances at night to experience exotic night spots.
And it’s not just male players who frequent the seedy spots of “Glory”; a significant portion are female players.
“Glory” has several extremely good-looking races, like the Half-Elves. Many female players who wouldn’t do outrageous things in reality are throwing caution to the wind in “Glory,” fully experiencing what it’s like to keep a ‘little puppy.’
Some female players even established a secret organization on the forum to share titillating information,
which wasn’t exposed until much later by a guy who disguised himself as a woman and slipped into the group. Only then did most players learn about it.
But far from disbanding after exposure, this organization attracted even more curious and eager female players.
Suddenly, there was a huge increase in demand for male workers in red-light districts… Many players even pretended to be NPCs to experience the feel of being a super stud.
Virtual worlds tend to magnify human nature, both the dark and bright sides.
Things that are daunting or impossible to try in reality are eagerly embraced by most players in such a realistic world.
It can’t be helped, “Glory” is too real, and players’ behaviors are uncontrolled, hence the appearance of bizarre actions.
It’s not surprising; human nature is complex. In real life, most people wouldn’t rob others, but in the game, where legal concepts are blunted, they do things without any scruples.
Of course, there are also players upholding justice. They help beggars and civilians, resolving to improve the atmosphere of “Glory” and build a harmonious society.
Their influence grows, attracting many good-hearted players and salvaging some reputation for them; otherwise, these idiots would truly become loathed vermin.
As time passed, most players started to blend into “Glory.” The major guilds realized the game’s potential and began to invest madly without regard for costs.
Players, as a valuable resource, naturally became the primary target for all guilds, focusing their efforts on roping in solo players.
However, since guilds still lack the capability for long-distance travel, they mostly recruit members from their own cities.
Some guilds, aiming for greater profits, have formed alliances intending to directly control their cities.
Naturally, many other guilds continue to recruit independently. Players, with their ability to respawn, are an irreplaceable core part of the guilds.
The reason guilds only recruit players, the most critical point being—after a Blasphemy Disaster, they can’t recruit natives who now view players with suspicion due to the gamers’ bizarre past behavior.
Forget recruitment; many NPCs seeing players making strange gestures viciously attack them outright.
This directly caused players to start curbing their excessive behaviors.
For example, live broadcasting jumping off a building to experience death, peeking at nobles bathing, promoting atheism, and other silly actions were greatly reduced, making the entire world look much more normal.
As for those natives who looked down on players whom the players couldn’t defeat, everyone could only act subservient, cursing in their hearts that fortunes could change in thirty years.
The most frequent posts on the official forum in recent days were about some well-known guilds beginning to recruit members. Everyone hurry, the members are sweet and easy to push over.
Although there were many messages about guilds, only two caught everyone’s attention—the Knights of the Broken Sword and the player’s main city.
The Knights of the Broken Sword need no further introduction. As the ones who caused the undead calamity, they directly brought the undead from a state of obscurity to the forefront and destroyed an empire, becoming terrifyingly famous as super players.
Now as the disciple of the Undead Monarch, the Knights of the Broken Sword have become a representative of peak players, and every move they make attracts countless people’s attention.
Recently, the Knights of the Broken Sword’s posts also had one core message—the Undead Empire was recruiting a large number of players. Anyone who wants to join the undead, come quickly, and skeleton minions and bone dragon crafting technology will be distributed.
This message tempted many, as joining the Undead Camp not only meant getting close to the powerful Knights of the Broken Sword but also receiving various resource support. Moreover, with hardly any players in the Undead Empire currently, one could enjoy most of the benefits alone.
For players who had been constantly beaten up in “Glory,” this was definitely a good place. A large batch of players joined the Undead Camp, fantasizing about ruling the world on their bone dragons.
Of course, whether they could succeed was unknown, but the Knights of the Broken Sword’s reputation became the most dazzling star on the entire forum through this trend.
Besides the Knights of the Broken Sword, the player’s main city also enjoyed unmatched popularity.
Anos City, a city entirely belonging to players with basically no NPC forces, now stood as a beacon among players.
Many players who had been severely beaten placed their hopes on this city.
You didn't buy this chapter, Buy it and read full at novelbin.com