Mage Manual

Chapter 282 - 282 243 Heroic Soul Invincible



Chapter 282 - 282 243 Heroic Soul Invincible

?Chapter 282: Chapter 243 Heroic Soul Invincible Chapter 282: Chapter 243 Heroic Soul Invincible This must be the third time I’ve personally entered combat, Demilo thought to himself.

Although Commanders are supposed to sit back at headquarters and command the troops, when the troops are wiped out, Commanders naturally have to enter the battlefield to complete strategic tasks because even if they die in battle, the Divine Lord would awaken them again from their memories; even the Merits earned in their past lives would accumulate.

For the Divine Lord, suitable army Commanders are scarce resources. Not all Mage projections qualify to become a Heroic Soul—most Mage projections can’t discover any command talents, and even if they do have command talents, they might not align with the faction; for instance, a Mage who excels in “commanding Necromancy units” would be pointless in Star Hall, as there are no such units there.

Different Mage projections possess different command-related talents, but since command is not yet recognized as a distinct Magic Faction by Void Realm, it receives no assistance from Void Realm and relies solely on the Commander’s own talents.

Commanders like Demilo, who had cultivated the “Logistics Skill” over centuries, are precious assets that the Divine Lord would never abandon. There are only a few logistics Commanders in Star Hall, and each one can accelerate the collection of resources for Star Hall.

If he were to flee… there is no option to flee. When Commanders realize that death in battle is more cost-effective, none would choose to escape. After all, they are but a group of puppets with memories, following a straightforward single-track thought process without executing any extraneous commands.

—But ever since he met this group of Mages, he had been executing extraneous commands.

Demilo looked at the giant bow he held in his left hand, symbolizing that he had assigned himself the role of a “Star Archer.” Just like knowledge creatures, Commanders, when assigned a unit type, undergo different mutations due to their inherent traits—since he possessed the “Savage Tyrant Disaster Bow” and “Diamond Fragment Arrow,” his “Star Archer” also mutated accordingly; a normal Star Archer wouldn’t have such a large bow and flashy arrows.

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