Novel info
Magus Reborn [Stubbing in Three Weeks]
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Kai of the Sorcerer's Tower is one of the last mages left, barely surviving in a world ruled by creatures of the dark — where the era of mages ended, and most of the lands got contaminated with dead mana. To save his world and fulfil his master's last wish, he put himself through a forbidden ritual, risking his soul being ripped into pieces to make his way into the past. In an era with abundant mana — an era yet to enter the Golden Era of Magic. Things go wrong, of course, as they always do, and he finds himself thousands of years before the world fell to mana contamination — in the body of a young lord, Arzan. All is not well, though, as the young lord was murdered by someone and he had a beast wave to protect his territory from before moving to larger threats as well trying to get back his former strength in a world where magic techniques and technology is primitive. He might be able to change that.***
Hi, I'm TC. This is my new book, and I'm writing this with my friend, @Extra26. Please give this a try!
Hardcore wish fulfillment. Feel free to practice your skim reading.
If the novel gets 2000 followers in the next two days, there will be bonus chapters. So, please follow, rate and review if you can. It really helps out. [All on R*yal R*ad]PS - Contact Extra26 for any buisness inquiries. Age Progression Archery Army Building Dungeons Elemental Magic Game Elements Knights Magic Maids Nobles Royalty
- 1. Things go wrong
- 101. Training shoddy mages
- 104. Mana cannons (1)
- 107. Hard Decisions
- 11. Merchant of spice
- 112. Beast wave (2)
- 115. Beast wave (5)
- 118. The Maleficent Viper
- 121. Dual path
- 124. Future policies
- 127. A change of heart
- 13. Vasper forest
- 132. Firepower sales
- 135. Verdis (3)
- 138. Shadowed History
- 140. Facing fears
- 143. Claim to throne
- 146. Messenger
- 149. Blood drinker
- 151. A duel of blood
- 154. Battleboard
- 157. Sylvastra
- 16. Dirty goblins
- 162. Storm Sovereign
- 165. Underwater dungeon
- 168. Pawns and lord
- 170. Girl of the White Woods
- 173. War Strategy
- 176. Battle of Dorn (1)
- 179. Taking out nobles (1)
- 181. Kraken’s meal
- 184. Vs Shakran
- 187. A final attack
- 19. Heavy heart
- 193. Targeting the youth
- 196. Experiments with dead mana
- 199. Assassin Killer
- 200. A Princess’ favour
- 203. Plague on the door
- 21. Necromancer dwelling
- 24. An evening stroll
- 27. Golems
- 3. Uncovering past
- 32. A Miner’s POV again
- 35. One debt paid, another to be settled (2)
- 38. A beating
- 40. Vermala
- 43. Potion making
- 46. The Black Sheep (1)
- 49. Larvae nest (2)
- 51. Aftermath
- 54. Fiend
- 57 – Francis Side chapter
- 6. First Circle
- 62. Primal urgency
- 65. Preparations
- 68. Heir?
- 70. Barbarians (1)
- 73. Yafgar
- 76. POV of a sand guard
- 79. Interrogation
- 81. Secrets of Inheritance
- 84. Ascension exam
- 87. Alchemists
- 9. Laws and conversations
- 92. POV of a Knight
- 95. Thorny queen
- 98. A dire situation
- Volume 2 Epilogue 1
- Volume 3 Epilogue 1
- 10. A miner’s POV
- 102. Powering up!
- 105. Mana cannons (2)
- 108. Apprentice awakening
- 110. Dead mana spiders
- 113. Beast wave (3)
- 116. Veralt lives!
- 12. Routine and corruption
- 122. Dungeon exploration
- 125. Failsafe
- 128. Watchers
- 130. Factions
- 133. Verdis (1)
- 136. Second meeting
- 139. Fears of mind
- 141. Conquering fears
- 144. Fatebreaker
- 147. POV of a Maid
- 15. Actra
- 152. Blackwood
- 155. Decisiveness
- 158. End times
- 160. Drudic magic
- 163. Binding
- 166. Kraken
- 169. One in a crowd
- 171. Battle of Verdis (1)
- 174. Rat
- 177. Battle of Dorn (2)
- 18. Dealing with White Stuff
- 182. Prelude to the climax
- 185. Kiliian’s command
- 188. End of a bastard
- 191. Caged birds
- 194. Berserkers
- 197. Circles and princess
- 2. A sudden attack
- 201. Silvren
- 204. Astral discovery (1)
- 22. A long walk
- 25. Break the Trolls
- 28. Strange History
- 30. Enforcers
- 33. Recruits and Golems
- 36. Off to next problem
- 39. Down the slope
- 41. The queen’s dilemma
- 44. Mercenaries
- 47. The Black Sheep (2)
- 5. Tradeheart Merchant Company?
- 52. Sonia
- 55. Explosion
- 58. Start again (Volume 2 begins)
- 60. Farmlands
- 63. Forest spirit
- 66. Warding
- 69. Kingdom politics
- 71. Barbarians (2)
- 74. A show of strength
- 77. The capital
- 8. Syphon
- 82. Sardonic laugh
- 85. Power games
- 88. The Ball
- 90. Surgery
- 93. A brotherly reunion
- 96. Tales of Heroes and Vipers
- 99. Speech to band together
- Volume 2 Epilogue 2
- Volume 3 Epilogue 2
- 100. Busy day
- 103. A Refugee’s POV
- 106. A shocking demonstration
- 109. Frays
- 111. Beast wave (1)
- 114. Beast wave (4)
- 117. Aftermath
- 120. Count Arzan
- 123. Schemes of the coming end
- 126. Goddess and her words
- 129. Count Arzan
- 131. Guild
- 134. Verdis (2)
- 137. Council of Elders
- 14. Who doesn’t like soup?
- 142. Figurehead
- 145. Mana guns
- 148. Walk with me
- 150. A Chieftain’s duty
- 153. A new territory
- 156. Idrin
- 159. Elder tree
- 161. Spirit Trainer
- 164. Trees and planes
- 167. A war approaches
- 17. Mana fiends (?)
- 172. Battle of Verdis (2)
- 175. Rat trap
- 178. Like a god of war
- 180. Taking out nobles (2)
- 183. War speech
- 186. End of the war
- 189. Trusting for the first time
- 192. Assembly
- 195. POV of a flaming knight
- 198. Invaders
- 20. Swirling Mists
- 202. A lesson in spells
- 205. Astral discovery (2)
- 23. Funeral services
- 26. Morning drill
- 29. Shapeshifter of Veralt
- 31. Awakening
- 34. One debt paid, another to be settled (1)
- 37. A long shot
- 4. Debts and Stuff
- 42. Is that a dragon?
- 45. A desert dweller
- 48. Larvae nest (1)
- 50. Kai vs queen
- 53. Elephant in the room
- 56. Volume 1 Epilogue
- 59. Rude guests
- 61. Spiders
- 64. Magus Veridia
- 67. Instinctual technique
- 7. “…A Mage, Lord Arzan?”
- 72. A safe passage
- 75. Geopolitics
- 78. The Extravagant Tower
- 80. Giving it back
- 83. Legacy of the past
- 86. Balen
- 89. Allies and enemies
- 91. Salvation in ice
- 94. Fiery duel
- 97. Back to Veralt
- Author’s NOTE: IMPORTANT!!
- Volume 3 chapter 119
- Volume 4 Chapter 190.