Chapter 1889 1889: The Malicious Spring Halo
Chapter 1889 1889: The Malicious Spring Halo
After all, Ling Longmeng's output relies entirely on skills. At this point, Ling Longmeng has run out of mana and can't even perform basic attacks, continuing like this would only expose more of their weaknesses to the opponent.
…
After Ling Longmeng was killed, the selection beam flashed again, and Spring Halo was teleported onto the stage.
"Oh dear, this Crowd of Misfits team really has poor luck."
Seeing Spring Halo enter the arena, the audience couldn't help but shake their heads.
When it comes to PvP, assassins are undoubtedly at the king level; in this kind of arena, assassins have almost no natural enemies.
Even their sworn enemy, the tank class, is rendered helpless against assassins due to the rules of the match, while other classes generally find it hard to compete with assassins.
And as for Shamans, there's even less to say.
This class doesn't belong to the combat profession series; like priests, Shamans are positioned as support crowd control.
The extremely long skill cast time makes this class weak in one-on-one combat; outside of team fights or PvE, Shamans are basically useless.
Moreover, Shamans wear cloth armor, so their defense and health are generally not very high. This fragile class is definitely the assassin's favorite.
Although Spring Halo performed reasonably well in previous matches, now it's the finals, and every player on the field is a world-class top expert. In comparison, Spring Halo's past performance seems a bit lacking here, especially since their opponent is an assassin.
Greed, being youthful, lacks the steadiness unique to skilled players compared to calm killings.
In the rules of this match, assassins have been significantly nerfed, with a much longer cooldown on their stealth skill.
Stealth is the assassin's most crucial skill, bar none.
In the previous match against Ling Longmeng, Greed had already used stealth and backstab, and now both skills were on cooldown.
Under normal circumstances, Greed should have created distance from Spring Halo, waiting for the stealth skill to cooldown, but this kid, instead of retreating, rushed in, charging straight at Spring Halo with a dagger as soon as the match began.
"Hehe! Quite clever."
Seeing Greed charge over, Spring Halo smiled unexpectedly.
Indeed, under normal circumstances, it is standard for an assassin without stealth to create distance and wait for the cooldown; however, that is the case for ordinary players.
Spring Halo is by no means ordinary.
This old fellow's playstyle can be described as the extreme of a sneaky approach; although lacking traps, he digs holes everywhere. As long as he is given time, this guy can set traps to ambush enemies.
Spring Halo's ambushes are not just a one-off; this old man has almost reached the pinnacle of skill calculation and control. Once he sets a trap, it's a chain of traps; as long as the first attack is successful, he will steadily push forward, continuing to ambush the opponent until they are dead.
Thus, creating distance may seem to give oneself time to wait for skill cooldowns, but it also gives Spring Halo time to set up the field.
Being able to adapt is a necessary quality for a skilled player.
As a professional player, Greed naturally studied his opponent's information before the match and knew what kind of person Spring Halo was. At this moment, what seemed like a reckless play was actually a rather clever choice.
The two were only about ten meters apart; once the assassin activated sprint, his speed was incredibly fast. Greed, leaving a shadow behind, instantly dashed to Spring Halo's side, not giving him a moment to prepare, and raised his dagger to stab at Spring Halo's chest.
Naturally, Spring Halo was not the kind of person to sit and wait for death. Seeing Greed's dagger coming, he hurriedly raised his staff to block.
However, for Spring Halo, whose close combat skills were basically zero, to engage in melee with a master assassin was itself a joke.
Greed, with his dagger, bent low and accelerated, bypassing Spring Halo's staff and arriving behind him, gripping the dagger with both hands and stabbing fiercely into Spring Halo's lower back.
Attacking from behind grants a damage bonus; for assassins, attacking from behind doubles the damage. If this stab landed solidly, it would definitely be enough to knock Spring Halo out.
But unexpectedly, the moment Greed's dagger hit Spring Halo, his body suddenly turned into a cloud of smoke.
"Oh no!"
Greed, caught off guard, almost fell flat on his face.
After dodging the opponent's attack, Spring Halo quickly reformed into a solid state, pointing his staff at Greed, unleashing a cloud of green toxic mist towards Greed's head.
Greed reacted quickly as well: he pressed his left hand against the ground, forcefully stabilizing his stance, and then rolled backward to Spring Halo's feet. He raised his right hand, gripping the dagger, and thrust upward towards Spring Halo's chin.
But at that moment, Greed caught a glimpse of a slight smirk on Spring Halo's face from the corner of his eye.
"What?"
Greed's heart skipped a beat at the sight.
"Boom!"
At the same time, a familiar sound rang in Greed's ears, and a black barrier rose from the ground, appearing between Spring Halo and Greed.
"Bang!"
Greed felt a sudden weight beneath his feet; the dagger that had been poised to strike Spring Halo's chin could no longer move an inch, and Greed himself was firmly pinned to the ground.
Dark Barrier!!
"Break!!"
It's worth noting that Greed truly is a top expert; after being immobilized by Spring Halo's Dark Barrier, he immediately extended both arms forcefully to the sides, unleashing a burst of black light from his body that dispelled the immobilization effect.
Then, Greed grasped the dagger handle and thrust it forward towards Spring Halo.
"Hehe!"
Spring Halo smiled slightly and took a small step back, just managing to evade Greed's attack.
As Greed was about to step forward to pursue, he felt another weight beneath his feet; vines wrapped around Greed's legs.
Everyone knows what happens when both feet are suddenly pulled while running; the poor Greed initially thought he had dispelled the Dark Barrier and that the match was over. Little did he know that Spring Halo's control skills were so sneaky, hiding a mass of vines underneath the Dark Barrier.
Caught off guard again, Greed stumbled, clearly faceplanting into the ground.
"Poisonous Nova!"
Before Greed could feel relieved, Spring Halo spun his staff and slammed it down onto the ground.
"Swish!"
With a light sound, a circle of green light spread out from Spring Halo, radiating outward.
Although Poisonous Nova is an area of effect skill, it can be blocked by obstacles.
In this complex forest terrain, if Greed had been farther from Spring Halo, he could have used the trees to avoid the attack of Poisonous Nova.
However, Greed had already dashed to Spring Halo's side, less than two meters away, and at that distance, there were no cover or obstacles between them; Greed undoubtedly took the full brunt of the Poisonous Nova.
"Swish!"
Having been hit by Spring Halo's poison, Greed was instantly turned into a green figure from head to toe.